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Floran Society

Discussion in 'Floran' started by L.O.R.I.E., Oct 7, 2016.

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  1. L.O.R.I.E.

    L.O.R.I.E. Lil Ole' Record & Info Editor

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    Content
    The Tribes
    Tribal Structure
    The Greenguard
    Relations
    The Great Moot

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    The Tribes

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    After the death of the Floran known as Greenfinger, the Great Floran Horde fragmented into a large amount of greater tribes. These tribes are, by comparison to the smaller tribes, highly advanced both in terms of their own technology, but also in terms of combat effectivenes.
    However, much like the minor tribes, these Greater Tribes are highly diverse in terms of their own customs, levels of agression, preferred war tactics and willingness to cooperate with their kin.

    Many of these minor tribes are subservient to a greater tribe, directly supporting them, however plenty of these minor tribes, due to their sheer numbers, are unknown, even to the greater tribes. As a result, these minor tribes, as a result of their isolation, usually revert to their most primitive state.

    Meetings between different chieftains, accompanied by their Greenfingers, to discuss territorial disputes, or to discuss different forms of cooperation, trade or conflicts, are referred to as a Tribal Moot. These events are guarded by a squad of the Greenguard and are usually a disorganised mess, caused by disputes between different chieftains. The smooth running of proceedings is usually up to the Greenfingers.

    Floran Tribal Structure
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    Before completing the rite of passage.
    Sapling – newborn Cocoonkin (Nearly or recently hatched Floran)
    Sprout – a young Floran who has caught their first prey and has offered it to their Chief.


    Upon completing the rite of passage.
    Nomad – a Floran who primarily specializes in travelling, scouting, observing their surroundings and enemies and learning from them.
    Hunter – a Floran who primarily specializes in tracking, hunting, trapping, etc.
    Cannibal – a Floran who primarily specializes in man-to-man combat, using a variety of weapons and techniques.
    Herbalist – a Floran who primarily specializes in gathering and cultivating herbs and other natural remedies which may improve the health of their Cocoonkin.
    Bonesmith – a Floran who primarily specializes in more simple forms of craftsmanship, using bones, metal and simple Bio-forging tasks as instructed by their superior.


    Upon further developing and specialising.
    Gatherer – a Floran who primarily specializes in looking for salvage, identifying and locating suitable targets to raid, collecting valuable information.
    Huntmaster – a Floran who primarily specializes guerilla tactics, planning ambushes, identifying an enemies’ weaknesses.
    Sentinel – a Floran who specializes in the combat. As they are part of the Floran collective’s main organized offensive force, no expenses are spared in providing them with proper equipment.
    Witch Doctor – A Floran who specializes in the spiritual and in tribal medicine. Despite preferring treatments based on herbalism, they are also quite practiced in conventional medicine.
    Wiseman – a Floran who primarily specializes in unraveling the secrets of the technology of other species, in order to reverse engineer them and provide the Bonesmiths with blueprints to mass produce these stolen technologies for the benefit of Flora.
    Shamans – a Floran who primarily specializes in mystical matters, as well as the art of Plantshaping and the craft of Bio-forging which is related to it.

    After having distinguished themselves
    Chieftain – a Floran leads the tribe, primarily specializing in militaristic matters, supported by the tribe's Greenfinger and Council of Elders.
    Greenfinger – The tribe's most influential, usually oldest, most experienced, greatest Floran "intellectual" of the tribe, who holds the function of the Chieftain's most trusted advisor. In some cases, the Greenfinger of a tribe has also risen to the position of Chieftain themselves.
    Council of Elders – a group of Florans who are considered trustworthy and competent by the tribe’s Greenfinger. Primarily consists of Hunt Masters, Witch Doctors, Wisemen, Shamans, ...

    The Greenguard
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    One of Greenfinger's many experiments, a subsection of the Great Floran Horde, consisting of a large amount of highly trained and generally experienced Florans, altered by the Drysap, is known as "The Greenguard".

    Initially meant to be the elite fighting force of the Floran Horde, these Florans quickly succumbed to the side-effects of the Drysap, which resulted in the fact that they were quickly converted into prison wardens, in order to lock up enemies of the Florans, who could be of use, as well as those Florans who had lost themselves to the Drysap.

    Despite acting like ferocious beasts, these Florans are excellent combattants however, should they not die a glorious death in battle, these Floran are doomed to sooner or later succumb to the side-effects of the Drysap, after which they will be detained in the Dust, guarded by their Drysap-altered Kin.

    The use of Drysap by Florans who are not a part of the Greenguard has been banned by Greenfinger and is therefore almost universally forbidden among tribes.

    Relations
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    The Glitch:
    Initially regarded as intruders on their home world and brutally disassembled, to assimilate the technology in their systems, the Florans have formed a lasting friendship with the Glitch, which has also been endorsed by Greenfinger.

    The Glitch, usually Outcasts, have been known to share their knowledge with the Florans, in an attempt to educate the species. Occasionally they teach a Floran to write and basic mathematics, for better or worse.

    The Avians:
    The first species to antagonise the Florans, the Avians have hindered Floran expansion for a large part of their history. During observation of the Floran’s home world, a supply ship crashed into Floran territory, which granted them the technology required for space travel.

    Realising their mistake, the Avians have tried to blockade the Florans’ home world, to no avail.
    However, the stubborn Avians wouldn’t stop at that and continued to hinder their colonisation across the stars. Even to this day, the conflict between these two species is still ongoing.

    The Hylotl:
    Despite being a peaceful, pacifistic species, Greenfinger of the Floran launched an incredibly effective propaganda campaign, which made the Hylotl out to be plant-eating, slimy, monsters. Their home world was overwhelmed by the Floran hordes, forcing them to evacuate and in their hurry, leave their technology up for grabs for the Florans to assimilate.

    Despite the fact that this propaganda has ceased after the conquest of the Hylotl home world, there are still lingering tensions between the Hylotl and the Florans, despite the generally forgiving, pacifistic nature of the Hylotl. Most Florans still believe the Hylotl to be slimy monsters, whereas some Hylotl believe that Florans are nothing more than a scourge upon the galaxy that ought to be exterminated.

    The Apex:
    Generally regarded by Florans as prey, both in terms of them being a source of food, the Apex are also seen as a source of technology which the Florans desire to assimilate into their own.
    Despite the fact that the Apex possess great physical strength, the Floran outmatch them in all areas.

    Both Miniknog facilities and rebel bases have been known to be overrun by Floran hordes, as it would seem that the Florans are either unaware of the rebellion or the more likely option, which is that they don’t care about it at all.

    The Humans:
    Initially mistaken for “hairless Apex”, humans have been involved in minor skirmishes with Florans, usually caused by territorial disputes or because they were subjected to a Floran raid on their interstellar facilities.

    The Novakid
    The latest species to have come into contact with the Florans, eliciting a wide variety of responses.
    Some Florans might compare the Novakid with the sun, and appreciate the warmth and light they provide. Others might compare them to walking, talking, evil fire starters.

    Considering the fact that Novakid society seems to be even more chaotic than the Floran’s and because their level of technology seems to fluctuate, in addition to the fact that they can’t be consumed by Florans, they don’t seem to be hostile towards these weird space cowboys.

    The Great Moot
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    The Great Moot is a reoccuring gathering of the leadership of the great Floran tribes, who once upon a time were united under the Horde. This event originated from the gatherings Greenfinger organised, in order to direct the Horde and to settle disputes between different groups of Florans. As a result, after Greenfinger's death, these meetings were sporadically held in order to foster further cooperation between tribes. However, after several decades of fragmentation, these Moots have become increasingly rare and when they do happen to occur, it is unlikely for the rivalling tribes to come to an understanding.

    The Great Moot takes place on the Floran home world, Fl1-4, in the sacred Forest of Stabbing, thougt to be cradle of Florankind, which is commonly used for other events of significance and it isn't uncommon for Floran tribes go on a pilgrimage to this place of origin.
    It is heavily guarded by the Greenguard, who have their headquarters in a nearby savannah.


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    #1 L.O.R.I.E., Oct 7, 2016
    Last edited by a moderator: Oct 16, 2016
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