Captain Silas C. Sedgewick Education / Knowledge Biology Untrained. Medicine Untrained. Science Untrained. Anatomy and Physiology Minor; general knowledge of well-populated species'. Combat Skills Ranged Weapons Major; specializing in pistols. Melee Weapons Minor; specializing in swords. Unarmed Combat Minor; no training in any formal martial arts. Stealth Skills Intel Gathering Major; via charisma based skills and espionage. Stealth Major; keeping out of sight and being quiet. Utility Skills Piloting (Ships) Master; trained to handle the controls of small to medium sized ships. Able to pilot large cruisers, but with minor skill. Mechanics (Ships) Major; specializes in small to medium sized ships. Treat large ships as having minor skill. Hacking (Computers) Minor; personal computers and small-time firewalls. Construction Skills Construction Engineer / Architect Untrained. General Contractor Untrained. Sedgewick is always for hire, ready to take on nearly any job if it pays well enough. Better suited for bodyguard work or low-grade robbery until she can put together a crew and take on bigger tasks.
Joseph Crawford Brigsby Piloting: Major. Flew as a cargo shipper for a few years before Earth fell. Mechanics: Untrained, but knows how to do minor repairs on FTL engines. Ranged Combat: Minor. Uses shotguns mainly. Gotta keep that cargo safe.
Well, since I'm new to this sector, may as well put my resume up. Name: Flux Skills: - Liberally Applied Genetics: Major; You want some lab-brewed monsters, or a quickie cloning? I've got you covered. - Harmonica playing: Minor - Piloting: Minor; I've been behind the consoles of all sorts of "borrowed" ships, and know how to navigate in asteroid fields. I wouldn't vouch for my skills in a ship-to-ship combat scenario though. - Matter Manipulator... Manipulating: Minor; I'm not a half-bad interior decorator. - Monster Training: Major; Once you get past the projectile blood-vomit, most abominations of nature are pretty cuddly. - General Medical Practice: Major; When you spend most of your time interacting with creatures that can manipulate gravity, spit plasma, or tear you into pieces, you get very good at patching up injuries. - Partying Hard: Master; If you invite me to a party, safety is not guaranteed. Other Qualities: - I am Apex trained, and fully familiar with Miniknog-grade laboratories and computer systems! - I don't ask a lot of troublesome ethical questions like "where did the bodies come from?" or "How did you get so badly mangled?" - Willing to work for voxels, favors owed, monster specimens, avesmingos (can't get enough of 'em, they are so good), or "donated" organs! - I have a small squad of well trained combat monsters, ready and waiting to eat the faces off of whatever I happen to point at! They make great bodyguards! Just be sure to feed them properly.
Mucklurk - Mucklurk, Ssspurgle Ranged Weapons specialist (Sniper Rifles) - Mucklurk Biology ( Botanist, Biotechnology, Genetics, Cybernetics ) - Much Ssspurgle. Very Mucklurk. Anatomy and Physiology ( Floran ) - Very Ssspurgle. Science ( Physical Science ) - Eh, Mucklurk. Melee Weapons specialist ( Stick ) - Mucklurkest Ssspurgle Places: Much Ssspurgle, Very Mucklurk. Sewers: Almost as much Ssspurgle as Ssspurgle. Most Mucklurk.
Name:swipes Skills: Stealth(mastered) Long range weapons(mastered) Thrown weapons(mastered) Lockpicking(mastered) Forgery(mastered) Daggers(adept) Poisons(adept) Smuggling(adept) Hacking(adept)
The main post has been updated. Swipes please re-read the first post and amend yours and I'll add you as well.
Name: Crowliss - The Exiled Skills: Biology ( Botany ) Minor Anatomy and Physiology ( Floran ) Minor Ranged Weapons Specialist ( Bows) Major Ranged Weapons Specialist (Pistols, Assault Rifles, Grenade Launchers ) Minor Melee Weapons Specialist ( Shortswords, Daggers ) Major General Contractor ( Excavation ) Major
Angel Mechanic (Ships, mechs, vehicles, etc.) - Major Ranged Weapons Specialist (Shotguns, Grenade Launchers, Rocket Launchers, Pistols, Assault Rifles, Flamethrowers, Machine Pistols) - Master Explosives Expert (Grenades, bombs, etc.) - Minor General Contractor (Transportation of goods, Excavation, and Basic construction) - Minor Ass Kicking (Steel Toe Boots) - Master
Dr Heidi Keiser Biology ( Botany, Genetics, Biotechnology) - Master Medicine (General) - Major Science (Physical Science) - Major Ranged Weapons Specialist (Energy/Plasma Weapons) - Minor Nuclear Physics - Major Hacking - Minor Speech - Minor
Assassin Kei Melee weapons: Master (swords) Hand to Hand: Major Ranged weapons: minor (hand guns/assault rifles) Tracking/Interrogation: Major Engineering: Minor Alcohol tolerance: It might have passed my lips... maybe. i dont really remember Mining/Resource gathering: Minor
Baron Von Richthofen " The Baron " Ranged Weapons specialist (Pistols) - Master Leadership ( Captain of S.S. Nimbus and ex-miniknog general ) Social Psychology ( Apex ) - Dr. Law - Major Melee Weapons specialist ( Hammers ) - Mediocre Hand to Hand - Major Heavy Armor - Above Average Has a decent understanding of mechanics, hacking, and electric work. Genetically engineered apex trained in a miniknog facility to be a great warrior Apex general. Sometimes breaks out into PTSD-ish syptoms due to "Enhancing" process
Adelyn Blackstride (If my application gets accepted, just putting this here as a reservation) Medicine (Internal Medicine) - Master Medicine (Legal And Illegal Drug Manufacturing) - Major Science (Life Science) - Major Ranged Weapons Specialist (Pistols) - Major General Contractor (Electrician) - Minor Stealth - Minor
Linus Primus Glitch Freight-Runner Combat Skills; Ranged Weapon Combat (Shotgun, Pistol)(Minor) Knife combat (Minor) Technical Skills; Vehicle Operation Specialist (Freighter)(Major) General Contractor (Major) Systems Engineer (Minor) Mineral Extraction Engineer (Minor) Item ‘Procurement’ Specialist [“Innocently. Definitely DEFINITELY not theft, Officer.”] (Master) Additional Skills; Keytar Hero (Unclassified) Cat Lover (Unclassified)
Fletch Dustfeathers Biology: Botany (Minor), Zoology (Minor) Medicine: External Medicine (Minor), Herblore (Minor) Science: Physical Science (Minor) Anatomy and Pysiology - Avian, Hylotl, Glitch: (Major) Ranged Weapons Specialist - *Sniper Rfiles(Major), Pistols (Minor) Melee Weapons Specialist - *Daggers/Knives (Major), Swords (Minor) Architecture - Avian (Minor) Stealth - *Sneaking & *Assassination (Master) Other - Alcohol tolerance (Pitiful - Could look at some and get drunk), Social skills (Sometimes blunt, but mainly normal), *Will not be used unless absolutely necessary. Fletch tries to avoid conflict. Fletch Dustfeathers (Drunk) Biology: Botany (Minor), Zoology (Minor) Medicine: External Medicine (Minor), Herblore (Minor) Science: Physical Science (Minor) Anatomy and Pysiology - Avian and Hylotl: (Minor) Ranged Weapons Specialist - Sniper Rfiles(Major), Pistols (Minor) Melee Weapons Specialist - Daggers/Knives (Major), Swords (Major), Hand to Hand Combat (Drunken Master) Architecture - Avian (Minor) Stealth - Sneaking & Assassination (Master) Other - Alcohol tolerance (N/A, already drunk), Social skills (Blunt-er), Fletch is more aggressive when drunk, but can still discern friend from foe (Most of the time) *A strike-through indicates that the field can be considered untrained. ((I felt it was necessary to include both of Fletch's "personas" because he has two very different personalities. This is why he tries to say away from alcohol most of the time. Also, just because a skill is lost does not mean he won't try to use it :"I'm swear to drunk I'm not Kluex!"))
Ray Beluga - Spacecraft Design Specialist Astronautical Engineering- Major Mechanical Engineering - Major Physics - Major Circuit Design - Minor Swordsman (Intermediate, Self Defense) - Minor ((Edited to reduce my OPiety, thanks Kazi!))
((i didn't know that so many characters were so old... just out of interest what ARE the ages of all these characters? Sorry if this sounds rude but I am pretty sure that I counted for Fletch Dustfeathers far more than 70 years of training based on the guidelines lists for master 30 years/major 10 years/minor 4 years and that was being very generous in grouping things together so assuming that they started when they were 15 that puts them well into their 80ies or even early 90ies, and i didn't even look that the "drunk" skills that they have. Adelyn Blackstride has 68 years of training, Assassin Kei 58, Mitzi 88, Oweyn 90+,Cutter ( & Rin ) 140, Blue 68, really i could list everyone but there are a lot in this list, i think people should possibly reread what minor is and consider downgrade a lot of their skills just my two cents in the matter, play what you like but look at these numbers (and there were years of training and not counting lets say 15 years of non training while growing up, and lets face it, who really starts training for most of these things when they are 15 or younger?) and think about your character history, did you really do nothing but train and study for all your life? if not, then you are even older! People have jobs and social lives too, so you might be able to swing learning one maybe two things at once while working and having a very very small social life that is hard to keep up for 4 years while in university studying a double major (which would give you two minor skills) let alone 50+years. ...sorry for the rant))
((Good point, however sometimes mastery can come at a young age and does not require such an extensive amount of time. For example my character went through intensive study in his mastery fields for 6 years, with some additional prior experience, knowledge and talent. I would say that makes him a master, especially if he is gifted in the field. If we are going strictly by the master-30 years major 10 years thing I will change it, but jussayn.)