I use Starcheat on a regular basis, and am able to customize gun graphics relatively easily w/ Starcheat and Photoshop. However, I am at a loss as to how I am supposed to use the same principles with swords, axes, and other melee weapons. I am also unable to color them properly. Can anyone help?
Well, it should be fairly simple. Upon opening a sword/axe/randomgeneratedsword item in StarCheat, there should be a tab that is "drawables". Assuming you have already recolored guns, based on your post, from there the method is the same. I'm not quite sure if that is the problem you described, so if it's not a bit more explanation would help alot.
View attachment 3191 View attachment 3192 View attachment 3193 View attachment 3194 View attachment 3195 View attachment 3196 View attachment 3197 View attachment 3198
No. I have been able to make custom gun sprites, but have been unable to color them. I don't know the method you just described, could you explain it to me or someone who knows?
"image": "/particles/ash/3.png" This would be a regular code to call a sprite png in order to make the item. If you want to recolor this png, you would add: ?replace;*Hexidecimal number for base color* = *Hexidecimal number for replacement color* So the code would look like: "image": "/particles/ash/3.png?replace;d1e160=558f55;88a826=336633" It's slightly difficult to explain, but I'll try my best.
I meant the shape, not the color. I know that method, and I just use starcheat. This is helpful though! Thank you!