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The 'Sheathed' Look?

Discussion in 'Art & Graphics' started by Super Sugar, Aug 16, 2014.

  1. Super Sugar

    Super Sugar New Member

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    As far as I know, I need Starcheat and a blade, but..

    Which variable do I change and what number do I change it to within Starcheat to flip the blade around as if it was resting in a sheath?
     
  2. John_McFakename

    John_McFakename New Member

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    This guide more or less explains the basics of making and positioning a weapon using StarCheat by Dreganius: http://community.playstarboundrp.com/threads/starcheat-visual-weapon-mod-guide.4141/

    Incase you're lazy and you just want to make a crafted or random-generated sword that hasn't been modified in any way, just copy-paste this mess into your weapon's "primaryStance"

    {
    "cooldown": {

    "armAngle": -140,

    "duration": 0.4,

    "handPosition": [

    2.0,

    -12

    ],

    "statusEffects": [

    {

    "duration": 0.1,

    "kind": "shieldsuppressed"

    }

    ],

    "swordAngle": -90,

    "twoHanded": false

    },

    "directional": false,

    "idle": {

    "armAngle": -90,

    "duration": 0.1,

    "handPosition": [

    15.0,

    -15.0

    ],

    "swordAngle": -250,

    "twoHanded": false

    },

    "projectile": {

    "power": 2000,

    "speed": 0.1

    },

    "projectileType": "shortswordswoosh1",

    "windup": {

    "armAngle": 0,

    "duration": 0.2,

    "handPosition": [

    -2,

    -29

    ],

    "statusEffects": [

    {

    "duration": 0.1,

    "kind": "shieldsuppressed"

    }

    ],

    "swordAngle": -60,

    "twoHanded": false

    }

    }

    This will make your weapon one-handed, be in a sheathed position and use a horizontal-swipe.
     
  3. Super Sugar

    Super Sugar New Member

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    Hey John,

    Thanks for this! Your settings caused my weapon to become a Generic item after I entered the game once, so I was able to mesh your example and an original setting and find the specific attributes that need to be changed.

    Under IDLE, the following needs to be set:

    "handPosition" to
    15.0,
    -15.0

    and

    "swordAngle" to -250

    Since only IDLE is what we need to affect, this is the simplistic method!

    Thanks again,
    - Myoku
     
  4. Dustacious

    Dustacious New Member

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    Hey, good job! I like this but i haven't applied the change yet since I am aiming for a very comprehensive look of changing the 'swoosh' additional to the (statuseffect if at all reasonble) Cooldown, and Windup frames. I like that saying, life is like a box of chocolates. Cuz this is some trippy physics in these chocolates...