Thank you very much Ser Smokestack. With that said the event will be broken into 3 parts so that people can still participate despite widely different schedules. Each phase will be affected by the previous phase and change the outcome of the event, and there will be different ways to participate as well. With each phase I'll update this topic with a new post. Phase 1 - Intelligence The raiders have come to a decision, and with their newfound conviction they intend to bring down the Apex Laboratory. The mission will require a bit of recon first... Jetniss: "In order to go through with this attack, we need information. Luckily that's what I do best. I'll take a team in over night and we'll scan the perimeter of the Apex laboratory. We need to be quiet, if we're detected it can turn into an all out firefight right there, and if we escape from that we'll either be dealing with a warzone for the raid, or they'll hunt us down before we even get the chance to attack. That means whoever comes with me needs to be disciplined, follow orders, and keep a leveled head. Got it? As an insurance policy, we'll keep a couple guys on lookout to fire on the compound if we need support, but that's only in a worse case scenario." The Mission The raiders will attempt to bypass the security of the lab and recover as much information as possible. The mission will be cosidered a success if the following criteria is met: An entryway is located. An exit is located. At least four soldiers are spotted without being alerted. The Power Generator is located. At least four lab defense devices are located. The mission will be considered a failure if: All raiders die. Raiders are detected and the lab is alerted to their presence. The Hybrid Apex is released. Phase 1 Roster Scouts: Jetniss Korax-Eclipse Romanus Open Support Gunners(for people who don't want to risk their characters): Corey Jason-Ferrara Apex Patrolmen: Gene Volkov Nikolai (FoRgE) How Loot Will Be Handed As the Dungeon Master of this event, I will personally be deciding the loot as it goes on. I will strictly adhere to Smokestack's guidelines and will designate what seems reasonable as the event goes on. Player decisions will have a large impact on potential loot. How Combat & Luck Will Be Handled I'm going to shy away from rolls. I'm not that fond of them personally, and I'll leave the outcome of actions up to my personal judgement so things don't get out of hand. I've DM'd for several roleplays in the past and have run a few servers for RP myself, I promise I'll be fair. (I just don't want things like hacking an entire Apex database because you rolled a 20 happeing, and stuff like that, and I find it more fun when we're just reasonable) Phase 1 is the least dangerous phase, but there is still a chance of injury an death. If you wish to participate whilst remaining safe, "Support Gunner" is a position thatk eeps you as far from the action as possible. These are trained Apex soldiers we're up against. Don't take this lightly. Phase 1 will begin tonight, no later than 8:20 (27 minutes from the time of this post). Please respond as soon as possible!
Character Name: Gene Character Race: Apex Character Intro: One of the Apex detailed with patrolling around the lab.
Phase 1 - Intelligence Failure The raiders have been detected during their attempt to spy on the facility. Security proved too tight for the likes of Korax and Jetniss, and after a long-winded chase and the execution of a single Apex soldier, the facility has been put on high alert. Reinforcements are being called in [Elite soldiers], and all external base turrets have been activated. Minor Victory The raiders have managed to discern the location of several cameras and turrets. They've discovered the location of the power generator, an entryway, an exit, and have located the control room and the accompanying security monitors. Phase 2 - Assault When shit hits the fan, it hits the fan. The Apex Lab is now on alert and looking for two intruders. Jetniss and Korax have brought back intel on the lab and is briefing the raiders on the situation. As the raiders prepare, the laboratory is getting its own reinforcements, and preparations are being made on both sides for the inescapable firefight. Roster: Raiders Siege-Party: 6 Event Points (More by request with valid reason such as past combat experience) All raiders must be on the planet a day before the event's beginning.. Romanus 14 EP Korax Eclipse 6 EP Jetniss 8 EP Marcus 6 EP Darnah 6 EP Chit 6 EP Cloyd 6 EP Corey 6 EP Leonardo 5 EP Apex Commanders (2/2): 15 Event Points Volkov Grishov-Marx Apex Elites (1/3): -- 12 Event Points Equipped with unique weaponry and Titanium armor(?). Equipped with unique melee weapons and rifles. Johannes Open Apex Defenders: -- 6 Event Points Equipped with iron armor, and basic weaponry. Lero Open Phase 2 is currently scheduled for Monday** [Subject to change] Phase 2 will be a base assault-- Expect full on fire fights and a load of danger. Player action will need to be taken in the RP before hand to increase the odds of winning. Phase 2 and 3 will make use of dice rolls. Dice Room: Roleplaying Dice Roller · Rolz Dice Rules D20s will be used for all attacks/other atactions D8's will be used for all damage Winning rolls are decided by the highest number. Rolling 20 counts as a critical or luck roll. In term of attack, a 20 can ignore the enemy's armor. Rolling 1 counts as a weak or failure roll. A check is a roll attributed to one of your 3 main stats, Health, Strength, and Agility. Event Statistics Please update your registration posts with these stats based on the amount of points allocated to your character. Health -- This decides the amount of health your character has. All characters have a base heath of 20. Strength -- This contributes directly to the damage roll of melee weapons, or strength checks. Agility -- This contributes directly to defensive D20 rolls and miscellaneous agility checks. Defense -- This stat shaves damage off of attacking D12 rolls, you can not put points into defense but your equipment will factor into it. Armor Statistics There are not actual armor statistics, but statistics for the purpose of this event solely, drawn from the progression tree of Starbound. The tier of your armor directly defines your defense value. Tier 5 armor = 5 Defense = -5 from enemy damage rolls. Tier 1 (+1 Def, -2 Agi) Copper, Silver Tier 2 (+2 Def, -3 Agi) Iron Tier 3 (+3 Def, -4 Agi) Steel, Platinum Tier 4 (+4 Def, -5 Agi) Titanium Tier 5 (+5 Def, -5 Agi) Durasteel Tier 6 (Dependent on Armor) Aegisalt (+5 Def, -3 Agi) Rubium ( +6 Def, -4 Agi) Violium ( +7 Def, -5 Agi) Tier 7 (Dependent on Armor) Ferozium ( + 7 Def, -3 Agi) Cerulium ( +9 Def, -6 Agi) Impervium ( +12 Def, -7 Agi) There are of course more armor types, but I don't think those apply to this event, or that many even have that equipment, so I will ignore it for now. Spoiler: Character Sheets If these are not submitted before a character begins RPing in the raid, they will be set to optimal balanced stat values. Spoiler: Raiders Jetniss Strength: 1 Health: 24 Agility: 3 No armor Korax Strength: 2 Health: 20 Agility: 4 Rubium Armor Romanus Strength: 11 Health: 20 Agility: 3 Iron Helmet +2 def/-3 agi Marcus Strength: 2 Health: 20 Agility: 4 No armor Darnah Strength: 2 Health: 20 Agility: 4 No Armor Chit Strength: 0 Health: 23 Agility: 3 Steel Armor (Tier 3) Cloyd Strength: 1 Health: 21 Agility: 4 No armor Leonardo Strength: 0 Health: 20 Agility: 5 Corey Strength: 0 Health: 26 Agility: 0 Spoiler: Apex Commanders All Commanders have a casual attire and a Durasteel armor attire Volkov Strength: ? Health: ? Agility: ? Grishov Marx Strength: 3 Health: 29 Agility: 3 Spoiler: Apex Elites All Elites are equipped with Titanium Armor Johannes Strength: 6 Health: 23 Agility: 3 Spoiler: Apex Guardsmen All Guardsmen are equipped with Steel Armor Lero Strength: ? Health: ? Agility: ?
Role : Ape Defender Name : Lero Background : Was one of the original guards to spot and chase the intruders.
Role: Raider Name: Romanus Background: Is already on the planet from phase 1 Health: 20 Strength: 11 Agility: 3 (-3) Defense: 5 (+2 when attacking upper body) Iron Helmet (+2 Def when attacking head, face, neck, or upper back, -3 on agility rolls.)
Role: Raider (Non-combatant (It's complicated)) Name: Marcus (Apex (Not lab personnel) Background: Searching planets for scrap, attracted by sudden activity. (Also kind of complicated) P.s. (It's complicated.) Health 20 Strength 2 Agility 4
Role: Raider Name: Chit Background: Mercenary group comms and IT officer. Attracted by stray radio chatter. Stats: 20 HP 0 Strength 3 Agility 3 Defense (Tier 3 armor)
Phase 2 + Original Post have been updated! Please submit character sheets ASAP and get prepared for the event ASAP! Phase 2 will start at 5PM tomorrow, 12-28-2015, and will have an early start of 3PM if we have enough people! (With the RP likely and hopefully lasting and extending well on into the evening)
Role: Raider Name: Cloyd Background: Traveling Novakid in space, picks up artificial structure readings while scanning planets for minerals. Stats: 20hp Strength: 1 Agility: 4 defense: 1
Just to note, it'll probably be around 6:00-6:30 when I manage to get myself on, so I might not be present for the earlier parts of the event.